AI Insights · Timothy · October 2021
Top 5 2D Realistic Games on Android in the UK Q3 2021
Explore the performance of the top 5 2D realistic games on Android in the UK during Q3 2021, focusing on weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 2D realistic games on Android in the United Kingdom showcased interesting trends in terms of downloads, revenue, and active user engagement. The data, sourced from Sensor Tower, provides a detailed look into the performance of these popular titles.
Evony: The King's Return
Throughout Q3 2021, Evony: The King's Return displayed a notable increase in weekly revenue, peaking at approximately $111K in the final week of September. Weekly downloads also rose significantly, reaching a high of 21.9K during early August. Active users followed a similar upward trajectory, growing from 39.5K in late June to around 65K by the end of September.
Guns of Glory: Lost Island
Guns of Glory: Lost Island maintained a steady weekly revenue, averaging around $69K, with a peak of $77.7K in mid-September. Weekly downloads, however, saw a decline, dropping from 2.9K at the beginning of Q3 to just over 1K by the end of September. Active users also decreased from 17.5K to approximately 11.1K during the same period.
Rise of Castles: Ice and Fire
Rise of Castles: Ice and Fire experienced relatively stable weekly revenue, hovering around $61K to $67K throughout the quarter. Weekly downloads fluctuated, peaking at 4K in early August but generally remaining below 3K. Active users showed minor variations, averaging around 28K to 31K.
Puzzles & Survival
Puzzles & Survival saw consistent weekly revenue, with figures ranging from $56K to $63K, peaking at $63.6K in late August. Weekly downloads varied, reaching a high of 4.4K in early July. However, active users witnessed a decline from 33.8K in late June to approximately 12.6K by the end of September.
Mafia City
Mafia City maintained stable weekly revenue, averaging around $56K to $63K throughout Q3. Weekly downloads showed minor fluctuations, with a peak of 3.7K in early August. Active users slightly decreased from 26.5K in late June to around 22.2K by the end of September.
These insights highlight the dynamic nature of the 2D realistic games market on the Android platform in the UK. For more detailed analytics and trends, visit Sensor Tower.